UX Design


Park Hyoung Yoon (0325165)

Bachelor in Design (Honors) in Creative Media

Vehicles & Props Production




MIB


Project 1

Students were grouped together and work based on Pixlr Clients requests. My group were chosen to be develop on Fx Effect app prototype based on our research for Pixlr Clients.

To start of Lecturer and the client gave a list to be the base of the research.

1. Which are the top FX apps?

2. What other apps do these users use besides the top FX app?

3. What's their business model & Cost?

4. How do they do their marketing?

5. What do features do people love/hate on those top FX apps?

6. Hashtags they use?

7. Links please

8. What other apps do the companies of those Top FX make?

9. Estimated monthly revenue/downloads?

10. What's missing from these apps?

11. Plot a competition map

12. Who are their target users?

13 What is their problem statement?


Total 6 Fx Apps from Apple store and Google playstore that are famous and trending were chosen to be studied. The basics of the research were to find out whats good and bad and missing features of the app and research on user journey map of each apps

Building Persona

Primary, Secondary and Tertiary personas had to be built to set to which user base the app is going to be built for. 


Primary persona - Passionate FX app user 

Audience percentage 50%

Fully aware of current trends of video transaction effects and filters used by current creators, trendy apps that has the best quality make up filters or facial special effect expression filters.


Secondary Persona - Potential FX app user

Audience percentage 40%

Aware of trendy apps that has good FX effects such as filters, make up filters and more through friends or promotions and adverts from social media but haven't really tried most of them.


Tertiary Persona - Experienced Designers

Audience Percentage 10%

Aware of trendy FX effects on videos and photos and how to apply them using pc / mac, but has not much knowledge on how to do them using their phones.


Project 1 PPT Slide






Project 2

Based on the personas, 15 interviews were carried out to find out the perceptions that would help to build the FX App that fulfills the needs of the core persona. The main objectives were to find ideal features, premium pricing and premium features.

The chosen 6 FX apps were further researched to find out what are the best features that they offer, their marketing strategy, user acquisition and user retention.

From the six chosen apps it was reduced to three main direct competitor app to find out what are the specific FX effect features that were trending and attracts more users. The three direct competitor apps are VXCO, Kinemaster and InShot.


Project 2 PPT Slide




Project 3

Further research were carried out of how other FX apps built their user-flow on creating video, subscribing premium features, asset store, save & share, community page and so on.

From the interview research, the key findings were -

Features - Must contain the basic editing video features with simple and easy workflow.

Premium Package - Presentation of big price numbers were repulsive to most of the interviewees, and mentioned that they would rather use instagram or tiktok free effects and presets

Based on the research, final decisions had to be made to specify what the app would offer, premium features and pricing, FX effects and presets.


Building the base Features of the App


Effects and Presets

1. Audio - Record, Sound Mixer, Vol level, EQ, Voice Changer, Royalty Music
2. Camera - Camera app, Camera roll
3. Filter - AR filter, color Adjust, Color filter, Beauty Filter
4. Effects - FX Effects, Video transitions
5, Masking - Chroma-Key
6, Templates - FX animations, Stickers, Text, Text animation, Title text templates
7, Video speed - Speed up, Slow down, freeze


Premium Packages -
7 day free trial

Monthly : 3.99 USD (16.55 MYR) (40% sale from 6.71USD)
Annually : 22.99 USD (137MYR) (50% sale from 45.85 USD)
Lifetime access : 59.99 USD (250MYR)


Mini Packages -

Monthly
Remove Watermarks - 0.99 USD
Remove Ads - 0.99 USD
Unlimited Layers - 0.99 USD
100GB Cloud Storage - 0.99 USD

Annually
Remove Watermarks - 5.99 USD
Remove Ads - 5.99 USD
Unlimited Layers - 5.99 USD (Free users limited to 10 layers)
100GB Cloud Storage - 5.99 USD (Free users limited to 5GB)


Effects and Presets individually

Monthly
0.25 USD per effects and presets

Annually
1.99USD per effects and presets

All new released presets and effects cost $0.05 each for the first 2 weeks. After the two week period, those presets and effects will be available to download for free


Community Page

Share and upload project outcome in the community page.

Could download the effects and presets used on other users' videos

Able to like and subscribe other users


User Flow




User flow PPT Slide





Final Outcome - Prototype

Wireframes and the the prototype were made using Figma. It was my first experience using figma and it took awhile to get use to the functions and layouts.





Blue lines indicates how the buttons and pages are connected to interact with each other.



https://www.figma.com/file/yr7HkkXMPqLcQrB1fowJUF/Ux-wireframe-(Copy)?node-id=0%3A1

Wireframe Slide


Prototype Video

USd screen recording to record Figma prototype and used After Effects and Premier Pro to edit the video.



Figma Prototype link






Reflection

Overall I felt that this module took an experiment to try something different than what seniors did. Working with clients were supposed to give an industrial experience but as the class was held online and they were only available for about 5 times in the whole module. The instructions were unclear and had difficulties whether the direction I was heading were right or wrong. Furthermore this module were arranged to be finished in week 10 which made me have to rush and were really frustrating as I could not focus on my core modules which were entertainment design which has nothing to do with graphic, Ux design. Overall it was a frustrating module with lots of confusion and uncertainty which also caused poor contributions from the group members. 





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