Game Art

 



Park Hyoung Yoon (0325165)

Bachelor in Design (Honors) in Creative Media

Matte Painting




Proposal

Students were to choose a game and alter the art direction / aesthetics. Based on the game chosen, students were to create total three characters, Main, Villain and one monster with collections of reference and extracting information/ components that are collected in the moldboard.

Pokemon game was chosen, as the game had been gradually evolving since 1996, and the game has lots of history and great aesthetics to work on and making it to be trendier.

 




Character Design


Time era was set to be modern era. Main character were designed to have a casual modern daily outfit, initially, the outfit were designed to have familiar clothing of casual wear, but it needed more character and style to be differentiated with NPCs. 

Villain design were more direct. it was set to be a boss of K pop company, so a suit was ideal and to add more Korean character, it was given a jacket which were inspired from hanbok that were worn by knights and kings. 

Monster design were set to be a legendary Pokemon which derived from HaeTae. A mythical creature from Korea mythology known to be able to identify righteous people and attack sinners with its horn. It is well known as the statues are placed in which is the main and largest gate of Gyeongbokgung Palace.










3D Character Art

Students were to pick one character and develop further into 3D sculpture using Zbrush or any other sculpting software. Main character were chosen as it shows more Pokemon atmosphere other than the two.


Zbrush

T pose



Final Pose




Blender

Blender was used for lighting and final render of the sculpture.





Accessories






Art Bible





Reflection

Designing three characters and one 3D sculpture in a single module felt like a big step as we were supposed to design one character in a module. However with the experience of designing and sculpting from the past modules, it helped to speed things up. There were some lacks designing all three characters and till the end the villain and legendary Pokemon felt unfinished with given time constraints. Overall it would have been nice if we were to focus on just two characters for more furbished and polished outcome, but it was a good experience to speed things up to test the limits of my skills achieved through out the past semesters with short deadlines.








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