Vehicles & Props Project 3
Park Hyoung Yoon (0325165)
Bachelor in Design (Honors) in Creative Media
Vehicles & Props Production
MIB
Project 3 - Final Project
For final project, students were to complete key arts of all the vehicle designs with call sheet showcasing breakdowns and minimum one interior design. As interior design of air vehicle was done, backgrounds of the vehicles were carried out.
Air Vehicle Background
Breakdowns of the Vehicles
Simple line sketches of side view, top view and front view were done so that the viewers could see all sides of the vehicles and understand more clearly of how vehicle looks like.
Each vehicle were given its own names using Greek words.
The breakdowns were added to final poster along with color study and concept variation that was done in project 1 and 2,
Final Poster
Aerastakos - Air Vehicle
Aeraspsari name derived from Greek word wind(aéras) and lobster (astakós) meaning that the lobster flying in the wind.
Gisupioa - Land Vehicle
Gisupia name derived from Greek word Earth (Gi) and cuttlefish (soupiá), meaning cuttlefish on land.The base design of the vehicle design is referenced from the squid.
Anaskatose - Water Vehicle
Anaskatose name derived from Greek word swim (skátose) and breath (anása) meaning that the vehicle allows driver to breath while swimming under water.
Rookies Link - https://www.therookies.co/projects/29829
Reflection
Overall this module was fairly new but familiar experience. I was use to digital painting as I had few projects that required digital painting. Mostly they were character designs, portrait illustrations and more. However it was a new experience to mainly focus on vehicles and props. Perspective was the most challenging part of this module and had to start of with turning simple shapes to develop better understanding. As this module was connected to character design concepts, it was fun to expand the world concept that I am creating. It was similar to character design as I started off with multiple thumbnails chose one to develop details and texture and so on. One of the unexpected challenges were painting backgrounds. Sometime the background perspective did not blend in with the vehicle design or the colors did not match. Rendering plants and grounds were also big issues through out painting the backgrounds. I have learned a lot through out the module and hope it will help me on future studies and projects.







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