Anatomy & Sculpture Exercises


Park Hyoung Yoon (0325165)

Bachelor in Design (Honors) in Creative Media

Anatomy & Sculpture Exercises




MIB







Exercises

Students were introduced to zbrush, and lecturer guided the essential part of the software and basics of how to use zbrush to insert and sculpt simple shapes and how to use different brushes to carve, inflate, move and so on to proceed to our upcoming projects.

This module connected with character design module. Students were expected to sculpt the character that has been designed in character design module.  

The first exercises were to sketch and study anatomy of human. The anatomy study were important in order to sculpt proper proportions of the body and how muscle are formed to shape the body.


Skeleton Sketch


Muscle Sketch

Female muscle were studied as the character for the final project is female.



Hands and Feet Sketch


Next exercise was to use posture photos as reference and break it down into simple shapes to understand how the body twist and turn, movement of muscles and perspective of the body.


Female Anatomy Breakdown



Male Anatomy Breakdown




Next Exercise were to draw turnarounds and facial expressions. Lots of trials and errors were made for turnaround sketch as it was challenging to set the body proportions. The size of the head were made too small, the legs were too long, the feet were too small, the shoulders were too broad and so on. 

Turnaround Sketch

Facial Expression Study

Facial Expression study were also done in Character Design module, same sketches were submitted.







Zbrush Exercise

After the sketching exercises, students were taught how to use zbrush to sculpt. The sculpting exercise was skull


Skull Sculpting

Female skull were used as reference image


Final Skull Sculpture







Hands and Feet Sculpting Exercise




Face Sculpting Exercise



Anatomy Sculpture

Simplified breakdown of the muscle of female anatomy



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